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Lesson 18 - Kong

In This Lesson: How to use the Kong Drum Designer

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How To Use This Lesson

Watch the video below and take the quiz at the bottom of the page. If you need a bit of extra help with the videos, then by all means read the accompanying written content (the written content on this page simply restates what was said in the video).

Make sure you set the video below to at least "720p HD", if not "1080p HD", and then set it to Fullscreen as well. Otherwise the video won't display properly, and it will be quite difficult to follow the tutorial.

You can set it to 1080p HD by clicking the little Gearbox icon at the bottom of the video, and clicking "1080p HD". You can set the video to fullscreen by choosing the very bottom-right button in the video.

Kong Drum Designer

After that intense 15 minute Maelstrom tutorial, let's move onto something a ton easier and more laid back: Kong! This is a short one, but well worth the time you spend on it! So...

…why use Kong, rather than Redrum? Well, the thing is, they both have different purposes.

Redrum is useful for designing patterns and beats.

Kong is useful for taking those beats, and applying more unique and interesting sounds to them.

Typically, you would create a pattern in Redrum first, then you would drag that MIDI data into a Kong track, and use that for the processing of the sound.

  • You can browse through different presets and patches using the "Folder" icon.
  • You can play any of the individual drums by clicking on the simulated pad (Or playing the keyboard/drum pad that you have).
  • On the bottom-left of Kong, if you have a specific drum selected, you can work with the Pitch, Decay, FX, Pan, Tone, Auxiliary Effects (from an Aux Send, don't worry if you don't know what that means), and the Volume (level) of that individual drum.
  • Click the "Show Drum and FX" button to show the individual settings of each drum, including the effects loop that creates and processes the sound. This is a VERY powerful tool, so I recommend that you play around with it for a while.

That is a basic overview of Kong. I will be creating more tutorials that go into Kong in a more advanced manner in the Free Reason tutorials section.

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  1. Why would you use Kong at all, rather than Redrum?
  2. Exercise: Create a beat in Redrum and then drag-and-drop the MIDI data into Kong.
  3. What are two different ways of playing the drums in Kong?
  4. You can only affect the effects on an entire drum set, not individual drums in Kong. (True/False)
  5. You can attach external effects such as reverb or delay by right-clicking Kong and choosing the effect. (True/False).

Quiz Answers

  1. Kong is useful for creating very unique sounds on drums, in ways that Redrum is incapable. That's why we would use Kong rather than redrum, especially seeing as though we can put effects on individual drums, where Redrum does not have that capability.
  2. Exercise
  3. Using the Keyboard or a drum Pad.
  4. False. You can put effects on individual drums using Kong.
  5. True.

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About The Writer

My name is Andrew Muller. I love creative art, music, television shows, movies, video games, and a good story.

If you had to find me somewhere, you would probably find me down at O'neils home cooking eating an organic sweet-potato bun breakfast sandwich with ham.

Among my friends, it's a "Muller Classic Move" to eat Mcdonald's at 2am because it's cheap and open 24/7. The joke here is that I'm an idiot. 

I play drums, guitar, piano, and I write & perform music for My Goal Is Telepathy. Take a listen to the latest sound here.